When you have more fun in a mediocre pug ICC25 than on guild runs, something is wrong. I really did try my best to get motivated and be positive about guild runs, but I just couldn't drag myself through it anymore. I came to realize that my sense of loyalty and duty was misplaced in this situation. Sure, I could try again to find an ideal guild that's both serious about progression and serious about maturity, friendliness and fun... but it just doesn't seem worth the effort. Maybe things will be different in Cataclysm, but right now I don't think I'd find anything other than disappointment.
Part of me felt a pull to transfer back to Emerald Dream, where I could mess around with silly achievements and chat with all my old friends there, maybe go to an occasional raid if I really had the time and desire, but not commit myself. But the angel on my shoulder told me that I should use this opportunity to quit WoW altogether and do something productive, like join a gym or study Spanish or work on the vegetable garden or go to social events or a million other things that raiding doesn't give me time for. I debated for several days between a $55 faction/server transfer or a $0 delete.
My druid has 175 days played and my priest has 45. That's a significant portion of my adult life - and it doesn't count the hours I spent offline, doing mechanics research or reading blogs, having forum discussions or vent meetings when I was a GM. How can a person just walk away from such a big time investment?
I managed to galvanize myself by spending $500 on a GRE prep course and typing out "delete" for both my 80s. Preparing for graduate school wins.
Thursday, June 3, 2010
Monday, May 24, 2010
Impossible Dreams
So I got myself all pumped up about going back to raiding after my week off, with a little "rah rah for the guild" pep talk... Overall it was a pretty decent raid - we made decent Lich King attempts and the teenage boys who generally annoy me weren't overly annoying. Two people chatted with me a bit in whispers. But still, I found myself feeling disappointed. Two hours into the raid, the only thing anyone had said to me in vent was "What's the deal with Kalinia?" (my enhance shaman husband) And as much as I appreciated getting tells from two friends, I yearned for more social interaction. Maybe it's completely selfish of me, but I was hoping that more people would say "hey Fungi, glad you're back." That's one of the aspects I really miss about being the guild I founded: that everyone knew who I was, and most of them seemed to like me. When I mentioned to someone during the raid last week that they hadn't said anything to me other than asking about my husband, they replied that they hadn't said anything to the other 24 people either. Great, so I'm just a number on the roster... Is it too much to ask to have a guild with solid, skilled players who make steady progression, and still feel like an integral member of the team? I know I'm needed as a tank right now, but it's nice to feel appreciated as a person. Is it just an impossible dream to find a group that's as rewarding socially as it is with progression?
Monday, May 17, 2010
Back in Action
I have been so swamped at work and by family changes that I haven't had time to even play WoW the past two weeks, much less write blog posts about it. Leading field trips with 60-120 students per day takes a lot of energy! Filling all my home time with playing WoW was destroying my sanity. Taking some time off really let me get productive at home, and part of me wants to wash my hands of the game completely... but loyalty to my guild and desire to see the Lich King dead win out. I want to be a valuable asset for my guild and revel in success after I've put so much time already towards the LK fight. Now that I've had two weeks off, I'm going to try to make time just for raiding, without spending too much time on the massive time-eating side projects, like Loremaster and reputation grinding. I'm back in action with the sole mission of helping my guildmates (and myself!) earn 25-man Kingslayer titles.
Sunday, April 18, 2010
Leveling 1-10
It's been a long time since I played a character at level 1. When Burning Crusade first came out, I tried out the Blood Elf starting zone and got hooked on playing a mage all the way to 70 - and that was the last time I bothered with low level stuff. When I read the BlogAzeroth shared topic for this week, I honestly couldn't remember what it was like to level from 1-10... especially not for Druids, the class this blog is ostensibly about. So I decided to try leveling a new Druid from 1-10 this evening in order to refresh my memory.
Well, I made it to level 5...
There are lots of little nitpicking things that make starting levels un-fun. Just one offensive spell, slow movement, no bag space, and so on. But for me, there one main thing that made the experience unbearable: cliffs. When one is bumbling along at the speed of an injured duck, and one can't get out of an ominously-lit ravine because one keeps running into steep cliffs, it really sucks the fun out of one's evening. Flying mounts were the best thing ever added to the game. When I get immersed in a fantasy world of high adventure, the last thing I want is to be stymied by a stupid wall and have to run all the way around.
I can understand not wanting everyone to have flying mounts right off the bat. They're a nice reward to look forward to for achieving a certain level. What I'd propose for starting levels is an ability to jump up terrain. Much like that quest in the middle of Icecrown, low-level characters would have to aim at certain spots and re-aim their jump target in order to scale mountains and cliffs. That way there's still some effort involved, but it's a lot more fun than cursing at the computer and doubling back across a large portion of a zone.
If that feature were made available, maybe I'd level my poor little druid from 5-10.
Well, I made it to level 5...
There are lots of little nitpicking things that make starting levels un-fun. Just one offensive spell, slow movement, no bag space, and so on. But for me, there one main thing that made the experience unbearable: cliffs. When one is bumbling along at the speed of an injured duck, and one can't get out of an ominously-lit ravine because one keeps running into steep cliffs, it really sucks the fun out of one's evening. Flying mounts were the best thing ever added to the game. When I get immersed in a fantasy world of high adventure, the last thing I want is to be stymied by a stupid wall and have to run all the way around.
I can understand not wanting everyone to have flying mounts right off the bat. They're a nice reward to look forward to for achieving a certain level. What I'd propose for starting levels is an ability to jump up terrain. Much like that quest in the middle of Icecrown, low-level characters would have to aim at certain spots and re-aim their jump target in order to scale mountains and cliffs. That way there's still some effort involved, but it's a lot more fun than cursing at the computer and doubling back across a large portion of a zone.
If that feature were made available, maybe I'd level my poor little druid from 5-10.
Saturday, April 17, 2010
Does a Bear Spit in the Ocean?
The Oregon Coast blows me away, with its sheer cliffs and stark shorelines, especially after growing up with the imported sand and noisy crowds of cheap touristy beaches outside Northeast cities.
Rawr I'm a Beachbear!
Thursday, April 15, 2010
Snakes in the Woods!
I helped lead an annual citizen science survey of reptiles and amphibians. Not surprisingly, there were a lot of young boys involved in the survey - and a few little girls. It was fun to share in their glee at creepy crawly critters. Their sheer awe at every Garter snake was contagious.
Common garter snake (and some strangers' hands)
Wow, did they get excited when it was one of them who spotted a snake first! But of course that didn't happen often, since they made so much noise that most snakes slithered away before being seen. The kids spotted 2 Garter snakes, the adults spotted 6, and the official reptile expert spotted and caught a rubber boa.
Rubber boa
I was excited about the rubber boa since I'd never seen one before. I hadn't even realized that there were boas in this region. They're very shy snakes, compared to the garter snakes that can often be seen basking in the open. Rubber boas have stubby, non-tapered tails, so it can be difficult to tell which end you're looking at if you see them on the ground.
Which way is forwards?
Friday, April 9, 2010
Overcoming Warlock Addiction
Lots of folks feel dependent on having a warlock to tank Keleseth for the Blood Princes fight. Well, my guild only has one warlock, and he didn't sign up for my 10 man. No one in our group had done the fight without a warlock, so we had to figure out how to be flexible with our roles to make it work.Our group consisted of:
Bear
Prot Pally
Resto Shaman
Holy Priest
Moonkin
Enhance Shaman
Fury Warrior
Frost DK
Shadow PriestSetup 1: Moonkin tank, 2 healers
The moonkin was dying WAY too fast. It was also difficult to keep aggro on several Dark Nucleii at a time. Setup 2: Moonkin tank, 3 healers
Our shadow priest switched to healing, and the holy priest helped gather orbs for the moonkin, but we still couldn't keep the moonkin up.Setup 3: Spriest tank, 2 healers
Maybe with all her dots, the Shadow priest would make a better Keleseth tank. That does make it easier for her to manage Dark Nucleii, but she still takes too much damage from Keleseth. Setup 4: Bearkin tank, 2 healers
We discuss having the moonkin put on his ToC level tanking gear and try tanking Keleseth as a bear instead. Maybe he can manage Dark Nucleii with feral faerie fire? But before we actually make a pull with this setup, we conclude it won't work as well as:Setup 5: Spriest tank, 3 healers
I convince the reluctant shaman to put on his (ungemmed) ICC level healing gear. The shadow priest manages LOTS of Dark Nucleii, and healers are able to keep her alive. This setup gets the boss down on the first try. Hooray, we have overcome our warlock addiction!
Tuesday, April 6, 2010
Bear Leadership
Part of my motivation for joining Conquest was the fact that they have such strong leadership, so that I wouldn't have to bear the burden of leading raids. I was sick of trying to motivate a pack of people into doing their very best and making the most of raid time. But recently one of the officers left the guild (to my great relief - his attitude was enough to make me consider leaving), creating an opening to lead a 10 man group. Up until Sunday I hadn't wanted to go back to leading raids - but when the option was there, I suddenly really wanted to.
I really enjoy running with Bossy Pally for 10 mans. But I didn't want to take over those, because she's a good leader and it would feel weird 'taking over' from her. On the other hand, taking over a group formerly led by a loudly obnoxious misogynist - so that both guild 10s are led by women? That's more appealing. Maybe I'm doing this to show my feminist colors; to demonstrate the basic fact that women are good gamers and good leaders. Or maybe I just miss bossing people around more than I thought I did. My first Conquest raid is tomorrow night, and I'm working hard to be super prepared and impress everyone. I hope I still got it!
I really enjoy running with Bossy Pally for 10 mans. But I didn't want to take over those, because she's a good leader and it would feel weird 'taking over' from her. On the other hand, taking over a group formerly led by a loudly obnoxious misogynist - so that both guild 10s are led by women? That's more appealing. Maybe I'm doing this to show my feminist colors; to demonstrate the basic fact that women are good gamers and good leaders. Or maybe I just miss bossing people around more than I thought I did. My first Conquest raid is tomorrow night, and I'm working hard to be super prepared and impress everyone. I hope I still got it!
Sunday, April 4, 2010
Horde Memorial
Taking over the Alliance Ship
from Borean Tundra to Stormwind and Goldshire
Bear Cavalry
I spent days farming Dire Maul
to get Ogre suits for my whole guild
Friday, April 2, 2010
Top 3 ICC Fights for a Bear
Here are my personal favorites:
3. Professor Putricide
Okay, I don't actually get to be a bear for the majority of the fight... but bumbling around as an adorably hideous abomination is fun! I only wish that there was a loud slurping emote sound when the abomination drinks the slime pools. It's fun to see how much I can slap the boss and oozes while still keeping up with slime pools.
2. Dreamwalker
Once again abominations are involved! I'm the designated "abom" tank so I get to spend the whole fight running around picking up those big guys before they eat dps or healers. I enjoy wave fights a lot because it takes so much more effort and quick reflexes to pick up and maneuver adds than to stand there staring at a boss crotch the whole fight.
1. Gunship
Rocket-butt-bear! Need I say more?
3. Professor Putricide
Okay, I don't actually get to be a bear for the majority of the fight... but bumbling around as an adorably hideous abomination is fun! I only wish that there was a loud slurping emote sound when the abomination drinks the slime pools. It's fun to see how much I can slap the boss and oozes while still keeping up with slime pools.
2. Dreamwalker
Once again abominations are involved! I'm the designated "abom" tank so I get to spend the whole fight running around picking up those big guys before they eat dps or healers. I enjoy wave fights a lot because it takes so much more effort and quick reflexes to pick up and maneuver adds than to stand there staring at a boss crotch the whole fight.
1. Gunship
Rocket-butt-bear! Need I say more?
Monday, March 29, 2010
Who needs tanks?
Generally when I get a random heroic with slow waves, such as Culling of Stratholme or Violet Hold, I throw on my dps gear because I know I won't be taking much damage. Yesterday my Violet Hold pug got extreme. Everyone had ICC 10/25 gear, so dragons were dying so quickly I hardly took any damage even in my cat gear. I suggested that the priest go shadow since I didn't seem to need heals, but he only had 2 healing sets (like many priests I know). I had a brilliant idea - if he can't dps, then I will. So I switched to my kitty spec and proceeded to 'tank' the rest of the trash in cat form. I managed to keep threat over the shaman most of the time, and between a great healer and frequent cooldowns, I stayed alive. I was cautious enough to switch to bear form on bosses, but I probably could have kitty-tanked them too...
I used to think that healers were irrelevant to (old) heroics, because I take so little damage that it'd be better to have a fourth dps. But now I'm thinking it's tanks who're becoming obsolete. I'd like to do a comparison between 4dps+healer and 4dps+tank to see which group could get through a heroic faster... but where would I find anyone foolish enough to participate?
I used to think that healers were irrelevant to (old) heroics, because I take so little damage that it'd be better to have a fourth dps. But now I'm thinking it's tanks who're becoming obsolete. I'd like to do a comparison between 4dps+healer and 4dps+tank to see which group could get through a heroic faster... but where would I find anyone foolish enough to participate?
Friday, March 26, 2010
Azeroth Quests & Counting Heron Nests
Before faction switching, I had all but 25 Kalimdor quests for Loremaster. I zoned out and listened to good music while completing all of Northrend, Outlands and Eastern Kingdoms. When I hit a roadblock with Kalimdor I decided to take a break and figure out the last 25 another time. I kept putting it off. When I faction switched, all of my Horde-specific quests were wiped. I have to basically start over again... but I've decided that it will be fun to do it over the next few weeks. I've never leveled an Alliance character, so it will be tons of new content for me. Doing all the quests on a decked out 80 is bound to be more fun than leveling - I can focus on enjoying the scenery and story lines, rather than taking effort to kill stuff and survive. Wish me luck in maintaining the patience to do zones all over again! I'll need it...
Last week I got a fun opportunity at work. The biologist needed to do a survey of the Great Blue Heron nests on the refuge, and asked if anyone could come. Take a canoe trip along a creek that's closed to the public and see some baby herons? Yes please. We spotted a Belted Kingfisher diving into the water for fish just as we put in the canoe. Many Canada Geese and one family of Sandhill Cranes flew by overhead while we were on the water. When we saw a group of 8 Great Blue Herons, we went ashore. I learned an important lesson: let someone else go first if you're walking somewhere beavers might live, because beavers dig big holes and tunnels in the ground. I fell into a hole about waist deep. Luckily I didn't injure anything falling into the hole - but I instinctively put my hands out to catch myself, and my bare hands went right into a heavy growth of Stinging Nettle. The sharp stinging gave me quite an adrenaline rush. I was determined not to seem frail in front of the biologists (who are obviously tougher than educators), so I held back my overwhelming urge to whimper in pain.
But then I look up. I see Great Blue Herons at work so often that I barely even notice them. Sure, I like them, and sure I watch for a minute if it looks like they're about to catch something, but they have become about as exciting as crows or mallards. Except that when I look up, I see something I completely didn't expect. Those birds that are always so statuesque looking in the water or on the gravel road are way up high, bumbling awkwardly around the top branches of ash trees. I expected their nests to be on the ground, on the edge of shallow water - not 100 feet up! I also expected to see some baby herons, but sadly, the eggs haven't hatched yet. Maybe it's just the dizzying effect of stinging nettle, but watching the herons clumsily navigate through the branches is one of the most beautiful moments I've had so far at the refuge. We count 8 nests, and 5 more further down the creek.
I got my full Tier 0.5 as part of Loremaster just before
faction-switching and losing Loremaster-related achievements
Last week I got a fun opportunity at work. The biologist needed to do a survey of the Great Blue Heron nests on the refuge, and asked if anyone could come. Take a canoe trip along a creek that's closed to the public and see some baby herons? Yes please. We spotted a Belted Kingfisher diving into the water for fish just as we put in the canoe. Many Canada Geese and one family of Sandhill Cranes flew by overhead while we were on the water. When we saw a group of 8 Great Blue Herons, we went ashore. I learned an important lesson: let someone else go first if you're walking somewhere beavers might live, because beavers dig big holes and tunnels in the ground. I fell into a hole about waist deep. Luckily I didn't injure anything falling into the hole - but I instinctively put my hands out to catch myself, and my bare hands went right into a heavy growth of Stinging Nettle. The sharp stinging gave me quite an adrenaline rush. I was determined not to seem frail in front of the biologists (who are obviously tougher than educators), so I held back my overwhelming urge to whimper in pain.
From the Hudson River Museum
But then I look up. I see Great Blue Herons at work so often that I barely even notice them. Sure, I like them, and sure I watch for a minute if it looks like they're about to catch something, but they have become about as exciting as crows or mallards. Except that when I look up, I see something I completely didn't expect. Those birds that are always so statuesque looking in the water or on the gravel road are way up high, bumbling awkwardly around the top branches of ash trees. I expected their nests to be on the ground, on the edge of shallow water - not 100 feet up! I also expected to see some baby herons, but sadly, the eggs haven't hatched yet. Maybe it's just the dizzying effect of stinging nettle, but watching the herons clumsily navigate through the branches is one of the most beautiful moments I've had so far at the refuge. We count 8 nests, and 5 more further down the creek.
Tuesday, March 23, 2010
WoW First Impression: Furry Love Slave
I had almost no experience with video/computer games before my first foray into World of Warcraft on a friend's account...
"Okay, this is sort of neat, I get to make a character. I want to read about each race and each class. Trolls are cool. Druid sounds like something I'd like. Why can't I make a troll druid? Just because? This is stupid. Okay okay, I'll try a Night Elf druid if you say so. Wow, this opening movie is really pretty! The whole game is this pretty? That's cool. Now what do I do? Yeah, I can see that elf with a yellow exclamation point. Do what it says? Okay, I think I can figure this out, yeah, you can head out, I'll see you later."
So I click on the guy with the exclamation point and start to do what he says. As I'm casting wrath on some innocent little creatures, a big bear approaches me. It says "Hi, can I be your pet?" It must be part of the game, so I say "Yes." It invites me to a party, and proceeds to kill every innocent little creature with single hits with its paws. There isn't time for me to cast wrath, so I just stand there to see what happens next. The bear says, "I'll do anything for you. I'm your pet. Just tell me what to do." I try turning in the quest to see if that gives me any clues what to do with the bear, but it doesn't mention a bear. "Do you like having me as your pet?" the bear asks. I'm still admiring the graphics and wondering if the game is more fun once you get the hang of it. I kind of snap out of my awed reverie when the bear says, "I want to be your furry love slave!" I'm not exactly sheltered, but what the hell?! Why is this game talking about furry love slaves? This is weird and stupid and I don't like it. I don't think I'll ever play it again.
...About a month later I make a second foray. I've figured out by now that the bear who wanted to be my pet was a player, not part of the game. The second time, I make an Orc hunter and I like it a lot better. The Horde is way cooler than the Alliance. Elves are silly and too girly for me. This character has a green six pack! I start a few other classes, always Horde. I get really into the lore of Tauren, Trolls and Orcs. I run across sleazy role-playing on occasion, but for the most part I meet creative storytellers. I love my Tauren druid so much that I focus on it for the better part of three years, taking advantage of Blizzard's sex-change operation when it becomes available for a change of pace.
Four years later I make the difficult decision to faction switch to Alliance for the sake of a great guild, and the character I most love playing is still a druid. A bear druid. A Night Elf bear. Seems like things have kind of come full circle - but don't expect me to be anyone's furry love slave.
"Okay, this is sort of neat, I get to make a character. I want to read about each race and each class. Trolls are cool. Druid sounds like something I'd like. Why can't I make a troll druid? Just because? This is stupid. Okay okay, I'll try a Night Elf druid if you say so. Wow, this opening movie is really pretty! The whole game is this pretty? That's cool. Now what do I do? Yeah, I can see that elf with a yellow exclamation point. Do what it says? Okay, I think I can figure this out, yeah, you can head out, I'll see you later."
So I click on the guy with the exclamation point and start to do what he says. As I'm casting wrath on some innocent little creatures, a big bear approaches me. It says "Hi, can I be your pet?" It must be part of the game, so I say "Yes." It invites me to a party, and proceeds to kill every innocent little creature with single hits with its paws. There isn't time for me to cast wrath, so I just stand there to see what happens next. The bear says, "I'll do anything for you. I'm your pet. Just tell me what to do." I try turning in the quest to see if that gives me any clues what to do with the bear, but it doesn't mention a bear. "Do you like having me as your pet?" the bear asks. I'm still admiring the graphics and wondering if the game is more fun once you get the hang of it. I kind of snap out of my awed reverie when the bear says, "I want to be your furry love slave!" I'm not exactly sheltered, but what the hell?! Why is this game talking about furry love slaves? This is weird and stupid and I don't like it. I don't think I'll ever play it again.
Creepy not sexy!
...About a month later I make a second foray. I've figured out by now that the bear who wanted to be my pet was a player, not part of the game. The second time, I make an Orc hunter and I like it a lot better. The Horde is way cooler than the Alliance. Elves are silly and too girly for me. This character has a green six pack! I start a few other classes, always Horde. I get really into the lore of Tauren, Trolls and Orcs. I run across sleazy role-playing on occasion, but for the most part I meet creative storytellers. I love my Tauren druid so much that I focus on it for the better part of three years, taking advantage of Blizzard's sex-change operation when it becomes available for a change of pace.
Yay for online gender-bending!
Four years later I make the difficult decision to faction switch to Alliance for the sake of a great guild, and the character I most love playing is still a druid. A bear druid. A Night Elf bear. Seems like things have kind of come full circle - but don't expect me to be anyone's furry love slave.
Monday, March 22, 2010
King of the Jungle
When I got my 4 piece bonus for t10, and using enrage every time it's up, I started wondering whether it would make sense to get King of the Jungle. I did some research to see what other bears thought. The first thing I came across was a Tankspot post by the author of ThinkTank:
Posted by Felhoof on 2/22/10 here
Why pick up king of the jungle?
The absolute best situation for it is that you're using it every time it's off CD, so once every minute. That gives you 15% more damage (not threat, just damage) for 10 seconds every minute, or a bit less than 3% damage extra per minute. Or, if you like, a bit less than 1% damage per talent point.
Primal precision gives you 1.25% more THREAT per talent point, and that's assuming you're dodge-capped. If you're not dodge capped on expertise, it gives a whopping 2.5% more threat per talent point.
So point per point, primal precision is far better.
But that's if you use it every minute. I don't know about you, but the 4pT10 isn't great because I get more rage; it's great because it's another cooldown. That's hugely important. And it turns out that cooldown use isn't really a 'once every minute' kind of thing. It's used when it's needed. And there are plenty of cases where it's simply better to wait until I need to use it, like on Arthas beatdowns.
In which case, KotJ is completely wasted.
Now where kotj is better is on snap threat - having 15% more damage at a certain point (like on a berserk) is good. But that's a very narrow area, and typically only at the beginning of a fight. The other reason to get it is if you're swapping to cat a lot. But even then, primal precision wins out.
So he's not so hot on King of the Jungle, especially when someone mentioned that they dropped Primal Precision for it. But I wouldn't even consider dropping Primal Precision in a tanking spec (unless something crazy happened with expertise on gear). But I disagree with him about whether the enrage cooldown is a "once-every-minute" kind of thing. If I am actively tanking a boss, I almost always use enrage as soon as it's up, chaining it with Barkskin (and sometimes Glyph of Indomitability if it's a fight where I'm stacking as much armor as possible) for a lot of overall mitigation. 3% more damage per minute sounds nice if I'm going to be using enrage that often.
There's also a short thread on mmo-champion about taking King of the Jungle over Improved Mangle here.
Posted by Richmond on 3/11/10
King of the Jungle - In its original state (Untainted by 4pc T10) is actually reduced armor, so no self respecting Tank would spec into this. Now that we have 4pc T10, what is going to change? Nothing. Why would you use the new damage reduction ability you have, in conjuntion with a threat increasing ability? Why? Can you even think of a situation when the two of them would be used hand in hand?
- Tank switching is a great time to for a damage boost and mitigation to go "hand in hand." When I'm the second or third in line to taunt Deathwhisper, Saurfang, Stinky and Precious, Festergut, or Putricide, I really like knowing that I can drop a lot of threat as soon as I taunt and get way ahead of the tank before me. I attach enrage to Berserk when possible too. True, I probably don't strictly NEED to go that far to be sure the other tank won't get aggro back by accident, but I like having the burst on demand while taking less damage with the target switch.
- As I mentioned, if I'm solo tanking a boss for an entire fight, such as Rotface or Sindragosa 10, I was already using enrage whenever it was up anyway. So King of the Jungle definitely isn't completely wasted.
- There are some bosses where I'm cat in the first part of the fight because a second/third tank isn't needed until the final phase, like Sindragosa and Putricide. In those situations I really like having King of the Jungle over Improved Mangle for going kitty while in tanking gear/spec, and my dps has gone up some.
Friday, March 12, 2010
Birds of Prey
I led a very fun field trip for high schoolers - we saw as many raptors in the two hours of their visit as I usually see in a week! Besides the usual pair of Red-tailed hawks that hang out by my office, they also spotted a juvenile bald eagle and a male Northern harrier during our walking tour. Despite seeing harriers pretty often, I'm always in awe of how they move - skimming so low above the brush and grass that they always look like they're going to crash.
The ghostly gray adult male Northern harrier is a pretty rare sight compared to the females and juvenile males, both of which are mostly brown with a distinctive white patch above the tail.
On the driving tour, we got to watch the acrobatic antics of juvenile bald eagles. First we saw one of them killing a duck. Eagles will actually sit on top of a duck and hold it underwater until it drowns. We were all leaning out the school bus windows with anticipation to see the raptor tear apart its kill when another eagle swooped by and chased the first one away. A third eagle flew around and joined in on performance. All three of them chased each other back and forth, gliding up and swooping down very close to the bus. It's one thing to read in a field guide that bald eagles can have wingspans of 7-8 feet, but it's quite another to see an extreme closeup as they tumble through the air barely out of arms' reach and realize that the distance between their wings is greater than the height of my whole body. I'd guess that the juveniles we saw were at least 6 feet across. We never did see any of them eat that duck, though.
Later that day I used the Pimp Your Druid guide to solo Heroic Magister's Terrace and Heroic Sethekk Halls. No mounts, but I did get the pheonix hatchling, which is pretty cute - and soloing Kael'Thas is great fun. Every Druid should try it!
Photo taken by Arman Werth during the field trip
The ghostly gray adult male Northern harrier is a pretty rare sight compared to the females and juvenile males, both of which are mostly brown with a distinctive white patch above the tail.
On the driving tour, we got to watch the acrobatic antics of juvenile bald eagles. First we saw one of them killing a duck. Eagles will actually sit on top of a duck and hold it underwater until it drowns. We were all leaning out the school bus windows with anticipation to see the raptor tear apart its kill when another eagle swooped by and chased the first one away. A third eagle flew around and joined in on performance. All three of them chased each other back and forth, gliding up and swooping down very close to the bus. It's one thing to read in a field guide that bald eagles can have wingspans of 7-8 feet, but it's quite another to see an extreme closeup as they tumble through the air barely out of arms' reach and realize that the distance between their wings is greater than the height of my whole body. I'd guess that the juveniles we saw were at least 6 feet across. We never did see any of them eat that duck, though.
Photo taken by Arman Werth during the field trip
Later that day I used the Pimp Your Druid guide to solo Heroic Magister's Terrace and Heroic Sethekk Halls. No mounts, but I did get the pheonix hatchling, which is pretty cute - and soloing Kael'Thas is great fun. Every Druid should try it!
If I Were a Raid Boss
I enjoyed reading some of the blogs responding to Blog Azeroth's shared topic of "What kind of Raid Boss Would You Be?" Somehow that idea got really stuck in my head and after thinking a lot about the different possibilities, I came up with the following encounter. It gave me the idea that maybe it was possible to to connect WoW with environmental education, and maybe I should make a blog addressing those seemingly disparate subjects. Here's the boss I'd be!
Phase 1 is a lesson on ethnobotany.
- 2 minibosses, Fungicide and Herbicide, who must be killed within 10 seconds of one another or the one killed too soon will respawn.
- Fungicide has an aura that reduces armor and Herbicide has an aura that reduces HP, so they must be tanked 15 yards apart.
- Phase 2 will start when both are killed or after 4 minutes, so they must be down before the 4 minute mark.
Phase 1 Miniboss: Fungicide
- Casts "wild fungal growth" every 30 seconds, which spawns mushrooms all over the room that rapidly grow in size for 10 seconds.
- Mushrooms can either be Morels or LBMs. Morels are safe to stand beneath, but the LBMs have a 70% chance of giving players within 5 yards a stacking poison debuff that will quickly become too much to heal through.
- The mushrooms won't have titles/enemy health bars, so you'll have to recognize which ones to avoid by seeing what they look like. Morels are pretty distinctive-looking edible mushrooms, while there are thousands of species of Little Brown Mushrooms that look indistinguishable and may or may not be poisonous, collectively referred to as LBMs by folks who study mushrooms.
- This illustrates that there is a chance eating a random little brown mushroom won't hurt you, but it's much more likely to be poisonous so it's best to stick with a mushroom known to be safe.
Morels:


LBMs:

Phase 1 Miniboss: Herbicide
- Casts "wild berry growth" every 30 seconds (30 seconds off from Fungicide's ability), spawning 3 types of berry bushes that rapidly grow around the room for 15 seconds: snowberry, salmon berry, and salal.
- Clicking on the salmon berry will allow you to eat one of the berries, which were traditionally eaten with salmon to help with digestion, and this will give your character a 100% boost in critical strike chance for 15 seconds. Buff does not stack with salal berry.
- Clicking a salal berry will reduce your damage taken by 10% for 15 seconds, as salal was traditionally used as an appetite suppressant when food was scarce. Buff does not stack with salmon berry.
- Snowberry is poisonous to eat, so do not click on this bush to eat its berries - but since the berries were traditionally used to treat wounds, standing within 5 yards of it will heal you 5% every 5 seconds.
Salmon berry: Eat it for healthy digestion and 100% crit chance!

Salal: Eat it to suppress your appetite and reduce damage taken by 10%

Snowberry: Stand close, but don't eat the berry if you want to get its healing effects!
Phase 2: Pesticide This is a lesson on native and invasive species (of the Pacific Northwest).
- The boss doesn't hit hard, so most attention can be focused on his adds
- Spawns critter adds in waves of 6 at a time every 15 seconds. There are 6 possibilities for what the adds can be; the combination will be random for each wave:
- Native: 1) beaver 2) tree frog 3) quail, or
- Invasive: 4) nutria 5) bullfrog 6) wild turkey.
- Adds will spawn at half health with neutral health bars.
- Once they spawn, the invasive species will start killing the native species, and once those are dead, the invasives will attack the raid.
- Native species will do nothing until they are healed to full health, at which point they become un-attackable allies that attack the boss.
- Dps must quickly kill the invasive critters before those kill the native ones, being careful not to kill the native critters (so no aoe).
- Healers must quickly heal the native critters to full so that they will help kill the boss.
- This phase of the fight depends somewhat on luck since the choice of what kind of adds will be random, but basically the faster you heal native species and kill invasives, the sooner the boss will die.
- No enrage timer, no "dying heals the boss" bullshit, just a matter of identifying which critters to kill and which to heal.
Beaver

Nutria

Pacific Tree Frog

Bull Frog

California Quail

Wild Turkey

Pesticide Loot:
Tasty Morel Mushroom - caster offhand
Cloak of Many Croaks - strength-based dps back
Nutria Pelt Mittens - cloth healing gloves
Preserved Salal Berry - Tank trinket with armor and on-use effect reducing damage by 10%
Phase 1 is a lesson on ethnobotany.
- 2 minibosses, Fungicide and Herbicide, who must be killed within 10 seconds of one another or the one killed too soon will respawn.
- Fungicide has an aura that reduces armor and Herbicide has an aura that reduces HP, so they must be tanked 15 yards apart.
- Phase 2 will start when both are killed or after 4 minutes, so they must be down before the 4 minute mark.
Phase 1 Miniboss: Fungicide
- Casts "wild fungal growth" every 30 seconds, which spawns mushrooms all over the room that rapidly grow in size for 10 seconds.
- Mushrooms can either be Morels or LBMs. Morels are safe to stand beneath, but the LBMs have a 70% chance of giving players within 5 yards a stacking poison debuff that will quickly become too much to heal through.
- The mushrooms won't have titles/enemy health bars, so you'll have to recognize which ones to avoid by seeing what they look like. Morels are pretty distinctive-looking edible mushrooms, while there are thousands of species of Little Brown Mushrooms that look indistinguishable and may or may not be poisonous, collectively referred to as LBMs by folks who study mushrooms.
- This illustrates that there is a chance eating a random little brown mushroom won't hurt you, but it's much more likely to be poisonous so it's best to stick with a mushroom known to be safe.
Morels:


LBMs:

Phase 1 Miniboss: Herbicide
- Casts "wild berry growth" every 30 seconds (30 seconds off from Fungicide's ability), spawning 3 types of berry bushes that rapidly grow around the room for 15 seconds: snowberry, salmon berry, and salal.
- Clicking on the salmon berry will allow you to eat one of the berries, which were traditionally eaten with salmon to help with digestion, and this will give your character a 100% boost in critical strike chance for 15 seconds. Buff does not stack with salal berry.
- Clicking a salal berry will reduce your damage taken by 10% for 15 seconds, as salal was traditionally used as an appetite suppressant when food was scarce. Buff does not stack with salmon berry.
- Snowberry is poisonous to eat, so do not click on this bush to eat its berries - but since the berries were traditionally used to treat wounds, standing within 5 yards of it will heal you 5% every 5 seconds.
Salmon berry: Eat it for healthy digestion and 100% crit chance!

Salal: Eat it to suppress your appetite and reduce damage taken by 10%

Snowberry: Stand close, but don't eat the berry if you want to get its healing effects!
Phase 2: Pesticide This is a lesson on native and invasive species (of the Pacific Northwest).
- The boss doesn't hit hard, so most attention can be focused on his adds
- Spawns critter adds in waves of 6 at a time every 15 seconds. There are 6 possibilities for what the adds can be; the combination will be random for each wave:
- Native: 1) beaver 2) tree frog 3) quail, or
- Invasive: 4) nutria 5) bullfrog 6) wild turkey.
- Adds will spawn at half health with neutral health bars.
- Once they spawn, the invasive species will start killing the native species, and once those are dead, the invasives will attack the raid.
- Native species will do nothing until they are healed to full health, at which point they become un-attackable allies that attack the boss.
- Dps must quickly kill the invasive critters before those kill the native ones, being careful not to kill the native critters (so no aoe).
- Healers must quickly heal the native critters to full so that they will help kill the boss.
- This phase of the fight depends somewhat on luck since the choice of what kind of adds will be random, but basically the faster you heal native species and kill invasives, the sooner the boss will die.
- No enrage timer, no "dying heals the boss" bullshit, just a matter of identifying which critters to kill and which to heal.
Beaver

Nutria

Pacific Tree Frog

Bull Frog

California Quail

Wild Turkey

Pesticide Loot:
Tasty Morel Mushroom - caster offhand
Cloak of Many Croaks - strength-based dps back
Nutria Pelt Mittens - cloth healing gloves
Preserved Salal Berry - Tank trinket with armor and on-use effect reducing damage by 10%
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